Ready Player One

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Ready Player One by Ernest Cline Summary

PRE-ORDER NOW - READY PLAYER TWO: THE SEQUEL ______________________ THE BOOK BEHIND THE MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG Now available for the first time in a beautiful hardback edition, perfect for hardcore fans and collectors A world at stake. A quest for the ultimate prize. Are you ready? It's the year 2044, and the real world has become an ugly place. We're out of oil. We've wrecked the climate. Famine, poverty, and disease are widespread. Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that lies concealed within this alternate reality: OASIS founder James Halliday, who dies with no heir, has promised that control of the OASIS - and his massive fortune - will go to the person who can solve the riddles he has left scattered throughout his creation. For years, millions have struggled fruitlessly to attain this prize, knowing only that the riddles are based in the culture of the late twentieth century. And then Wade stumbles onto the key to the first puzzle. Suddenly, he finds himself pitted against thousands of competitors in a desperate race to claim the ultimate prize, a chase that soon takes on terrifying real-world dimensions - and that will leave both Wade and his world profoundly changed. ____________________________________ If you loved READY PLAYER ONE and can't wait for more, check out ARMADA, Ernest Cline's geek masterpiece! 'Wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut' Independent 'Part intergalactic scavenger hunt, part romance, and all heart' CNN 'Ernest Cline's novel deserves to be a modern classic' SciFiNow 'Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut' Daily Mail

Player one

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Player one by Ernest Cline Summary

Un monde remis en jeu Un prix ultime Êtes-vous prêt ? Nous sommes en 2044, et la Terre n'est pas belle à voir. Les ressources manquent et les conditions climatiques sont catastrophiques. Comme la majeure partie de l'humanité, Wade Watts passe son temps dans l'Oasis, un monde virtuel où chacun peut faire et être tout ce qui lui chante. Pour oublier la réalité. Oublier les coups de sa tante qui l'a adopté et la misère dans laquelle il vit. Et comme la majeure partie de l'humanité, Wade rêve d'être celui qui décrochera le ticket gagnant de la grande loterie. James Halliday, le créateur de l'Oasis, est mort quelques années auparavant sans laisser de successeur. Pour décider du sort de sa fortune, il a créé une véritable chasse au trésor qui guidera les plus rusés vers l'énigme finale. Battre des records à Pac-Man, réciter par cœur des paroles de Devo, ou trouver les failles des jeux vidéo cultes : voilà l'unique moyen d'accéder à son héritage colossal. Des centaines de personnes ont essayé, en vain. Joueurs invétérés ou grands organismes mondiaux corrompus, tous s'y sont cassé les dents. Wade se dit qu'il serait peut-être capable de relever le défi. Et il résout la première énigme. Mais l'aventure ne fait que commencer, car d'autres joueurs se joignent à la partie. Ils ne reculeront devant aucun meurtre ni aucune trahison pour obtenir la victoire. Wade n'a plus d'autre choix s'il veut survivre : il doit gagner.

Armada

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Armada by Ernest Cline Summary

Sa mission : sauver la planète Terre. Et ce n'est plus un jeu. Beaverton, Oregon, USA. Zack Lightman rêve d'un autre monde. Son père a disparu tragiquement, sa mère rentre tard chaque soir, et au collège, il passe le plus clair de son temps à défendre le souff re-douleur de sa classe. Il ne se sent chez lui qu'au Starbase Ace, la salle de jeux vidéo où ses réfl exes, son intuition, son sens de la stratégie lui valent déjà une belle réputation. De là à ce qu'un ATS-31 sorti tout droit de l'univers virtuel d'Armada se pose sous ses yeux dans un rugissement de tuyères...

Ready Player Two

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Ready Player Two by Ernest Cline Summary

The highly anticipated sequel to the beloved worldwide bestseller Ready Player One, the "ridiculously fun and large-hearted" (NPR) near-future adventure that inspired the blockbuster Steven Spielberg film. Praise for Ready Player One "Enchanting . . . Willy Wonka meets The Matrix."-USA Today "An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart."-CNN "Delightful . . . the grown-up's Harry Potter."-HuffPost "As one adventure leads expertly to the next, time simply evaporates."-Entertainment Weekly "Gorgeously geeky, superbly entertaining, [and] spectacularly successful."-Daily Mail (UK) "A smart, funny thriller that both celebrates and critiques online culture."-San Francisco Chronicle "A geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once."-Austin American-Statesman

Summary of Ready Player One by Ernest Cline - Finish Entire Novel in 15 Minutes

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Summary of Ready Player One by Ernest Cline - Finish Entire Novel in 15 Minutes by Speedyreads Summary

"Wanna Read But Not Enough Time? Then, grab a SpeedyReads of Ready Player One by Ernest Cline now! Here's a sample of what you'll see in this book: Summary of Ready Player One The novel starts with Wade Watts, the narrator and central character of the book, remembering the death of James Halliday, designer of the videogame OASIS. In his parting message, Anorak's Invitation, Halliday left a game for the world to play, called The Hunt, and indicated that whoever solved the game would get his fortune. The game focused on finding an Easter egg hidden by Halliday. His book, Anorak's Almanac, is a really important text to gain insight into Halliday's mind and assist with the game. During the first year after Halliday's death, people were obsessed with the game but the fever eventually died since no one was able to find anything for a long time. After five years, in February 2045, the Copper Key (a really important key in the Hunt) was found by then 18-year-old Wade. *this is an unofficial summary of Ready Player One by Ernest Cline. It is not endorsed, affiliated by Ready Player One or Ernest Cline. It is not the full book. Download And Start Reading Now - Even if it's 3 AM! Hurry, Limited Quantities Available! *Bonus Section Included* 100% Satisfaction Guaranteed or your money back!"

The Art of Ready Player One

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The Art of Ready Player One by Gina McIntyre Summary

Discover the captivating art of Steven Spielberg’s Ready Player One. Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery. Directed by Steven Spielberg and based on author Ernest Cline’s internationally best-selling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most exciting films of 2018.

Armada

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Armada by Ernest Cline Summary

PRE-ORDER NOW - READY PLAYER TWO: THE HIGHLY ANTICIPATED SEQUEL TO READY PLAYER ONE _______________________ '[A] masterful tale of Earth's desperate struggle against a powerful alien foe.' - Andy Weir, bestselling author of The Martian _______________________ It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom-if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada-in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills-as well as those of millions of gamers across the world-are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before-one whose every page is infused with author Ernest Cline's trademark pop-culture savvy. _______________________ Here's what everyone's saying about this epic masterpiece: 'a modern classic' - R.M. Rangeley on Amazon, 5 stars 'A modern masterpiece full of a new style of literary magic' - Spiros Kagadis on Amazon, 5 stars 'Excellent. Even better than Ready Player One.' - David Hay on Amazon, 5 stars 'One of my favourite books of all time. Incredibly well written' - Erin Coppin on Amazon, 5 stars 'Awesome! If you liked Ready Player One, would be very surprised if you don't like this' - T. Llewellyn-Sanders on Amazon, 5 stars 'Absolutely awesome!!! Read in less than 24 hours, hooked on every page' - R. Nicholson on Amazon, 5 stars 'Amazing and a great follow up read to Ready Player One!' - Chris on Amazon, 5 stars 'an incredible story which had me on the edge of my seat the whole time... a joy to read' - Helen Ratcliffe on Amazon, 5 stars 'Cline brings you back to all those amazing, unbelievable things you imagined could happen as a kid and makes them real' - Amazon reviewer, 5 stars 'Absolutely brilliant! Couldn't put it down, a must read' - Sam Bean on Amazon, 5 stars 'a love letter to old school alien invasion sci-fi... Highly, HIGHLY recommended for all fans of Cline's previous novel, Ready Player One, as well as any classic science fiction fan' - Izzy on Amazon, 5 stars 'Ernest Cline is celebrating this culture in a way that's not just adding another book to the genre, but actually truly celebrating it, the possibilities, wonders and madness of it all' - Heather on Amazon, 5 stars 'majorly, fantastically geeky... Armada just ticked all my boxes' - H. Ross on Amazon, 5 stars This book has been published with two different covers and may be delivered with either cover. Please rest assured that regardless of the cover, the content of the book is the same.

Ready Player One

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Ready Player One by Deziree Harwood Summary

Deziree , a behemoth of script and storyboards. These definitive, vibrant film blueprints published on the heels of the final film's closely guarded release are destined to be enshrined on every fan's bedside table, studied in universities, and emulated by filmmakers.

Apprendre, si par bonheur

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Apprendre, si par bonheur by Becky Chambers Summary

Quatre personnes, quatre planètes : un groupe d’astronautes part en mission pour explorer des planètes susceptibles d’abriter la vie. Hommes et femmes, trans, asexuels, fragiles, déterminés, ouverts et humains, ils représentent la Terre dans sa complexité. Au fil des ans et des atterrissages, ils découvrent des animaux étranges, de « simples » bactéries, et les dilemmes éthiques de l’explorateur bienveillant mais forcément intrusif. Observer, c’est influencer. Exister, c’est agir. Il faut savoir jusqu’où aller trop loin ; pour rencontrer l’Autre, il faut le mettre en danger.

Summary of Ready Player One

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Summary of Ready Player One by SpeedyReads Summary

Ready Player One is a science fiction novel by Ernest Cline, published in 2011. The setting of the novel is a dystopian Earth in 2044/2045. The planet, which became a globalized civilization, is facing a global energy crisis, climate change and several other issues. Most of the people spend their time in a virtual space/reality known as the OASIS. The designer of the OASIS left a treasure game, the Hunt, to play within the OASIS. The winner of the Easter egg hidden by the designer will get his fortune. The protagonist Wade Watts and his friends compete for the game, while also fighting an evil corporate entity. The film adaptation of the novel, produced and directed by Steven Spielberg, will release in March 2018.

A Parent's Guide to Ready Player One

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A Parent's Guide to Ready Player One by Axis Summary

This bestselling novel and film appeals to gamers, sci-fi enthusiasts, and kids of the 1980s alike, giving families a chance for common enjoyment and deep conversations. If your teens love RPO, this guide can help make sense of the good and the bad and offers lots of discussion questions. Parent Guides are your one-stop shop for biblical guidance on teen culture, trends, and struggles. In 15 pages or fewer, each guide tackles issues your teens are facing right now—things like doubts, the latest apps and video games, mental health, technological pitfalls, and more. Using Scripture as their backbone, these Parent Guides offer compassionate insight to teens’ world, thoughts, and feelings, as well as discussion questions and practical advice for impactful discipleship.

Ready Player One: A Novel by Ernest Cline (Trivia-On-Books)

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Ready Player One: A Novel by Ernest Cline (Trivia-On-Books) by Trivion Books Summary

Trivia-on-Book: Ready Player One: A Novel by Ernest Cline Take the challenge yourself and share it with friends and family for a time of fun! Author Ernest Cline takes his readers on an adventurous and entertaining ride to the not-so-distant future. He touches the right chords by injecting the 1980's into the plot with a fast-paced and engrossing storyline that forces the reader to toy with the idea of a virtual world's clash with the real. John Scalzi, the renowned sci-fi writer, referred to Ready Player One as "nerdgasm". You may have read the book, but not have liked it. You may have liked the book, but not be a fan. You may call yourself a fan, but few truly are. Are you a fan? Trivia-on-Books is an independently curated trivia quiz on the book for readers, students, and fans alike. Whether you're looking for new materials to the book or would like to take the challenge yourself and share it with your friends and family for a time of fun, Trivia-on-Books provides a unique approach to Ready Player One by Ernest Cline that is both insightful and educational! Features You'll Find Inside: • 30 Multiple choice questions on the book, plots, characters and author • Insightful commentary to answer every question • Complementary quiz material for yourself or your reading group • Results provided with scores to determine "status" Promising quality and value, come play your trivia of a favorite book!

Ready Player One - Summarized for Busy People: Based On the Book By Ernest Cline

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Ready Player One - Summarized for Busy People: Based On the Book By Ernest Cline by Goldmine Reads Summary

The year is 2044, and humankind has retreated into the virtual world. Wade Watts escapes the ugliness of the real world by spending most of the day inside OASIS—the virtual dreamland where you can turn your imagination to reality, the adventure playground where you can visit any of the thousands of existing worlds. Like all other OASIS users, Wade dreams of finding the Easter egg left by creator James Halliday. Whoever solves Halliday's fiendish riddles and reaches the egg will be granted immense fortune and supreme power in OASIS. But one day, he comes upon the first Key. Suddenly, the world, which has long been quiet about the Hunt, begins to watch. Thousands of competitors scramble, including a powerful organization that will do anything in order to get to the prize. For Wade, to survive means to win, but to do so, he will have to stand up and go out into the real world—a place he has long been trying to escape.

Ready Player One - Spillet om OASIS

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Ready Player One - Spillet om OASIS by Ernest Cline Summary

EN VERDEN PÅ SPIL. JAGTEN PÅ DEN ULTIMATIVE PRÆMIE. ER DU KLAR? Året er 2045, og virkeligheden er et ret forfærdeligt sted. Det eneste tidspunkt Wade Watts føler sig i live, er når han er logget ind i OASIS ... et enormt virtuelt univers hvor det meste af menneskeheden tilbringer deres tid. Da den excentriske skaber af OASIS dør, efterlader han en række svære gåder og udfordringer der er baseret på hans besættelse af den årtier gamle popkultur. Den første som løser dem alle vil arve hans kæmpe formue ... og overtage kontrollen over OASIS. Så finder Wade det første spor, og pludselig er han chikaneret af rivaler som er villige til at dræbe for at vinde præmien. Løbet er startet ... og den eneste måde at overleve på er at vinde.

Warcross - tome 01

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Warcross - tome 01 by Marie LU Summary

La vie est dure pour Emika, 18 ans, criblée de dettes, et qui survit comme chasseuse de primes dans les entrailles de Manhattan. Aussi, bien décidée à fuir cette réalité, la jeune femme chausse ses lunettes connectées et plonge dans l'univers fantastique du jeu en réseau le plus incroyable jamais inventé : Warcross. Mais quand elle pirate la finale du grand tournoi de l'année, elle est repérée par l'intrigant créateur du jeu : Hideo Tanaka, un jeune et beau génie dont les fans se comptent par millions. Emika sent pourtant que les intentions d'Hideo dépassent le cadre de Warcross et pourraient bien faire vaciller la frontière fragile entre réel et virtuel...

Player one

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Player one by Ernest Cline Summary

Un monde remis en jeu Un prix ultime Êtes-vous prêt ? Nous sommes en 2044, et la Terre n'est pas belle à voir. Les ressources manquent et les conditions climatiques sont catastrophiques. Comme la majeure partie de l'humanité, Wade Watts passe son temps dans l'Oasis, un monde virtuel où chacun peut faire et être tout ce qui lui chante. Pour oublier la réalité. Oublier les coups de sa tante qui l'a adopté et la misère dans laquelle il vit. Et comme la majeure partie de l'humanité, Wade rêve d'être celui qui décrochera le ticket gagnant de la grande loterie. James Halliday, le créateur de l'Oasis, est mort quelques années auparavant sans laisser de successeur. Pour décider du sort de sa fortune, il a créé une véritable chasse au trésor qui guidera les plus rusés vers l'énigme finale. Battre des records à Pac-Man, réciter par cœur des paroles de Devo, ou trouver les failles des jeux vidéo cultes : voilà l'unique moyen d'accéder à son héritage colossal. Des centaines de personnes ont essayé, en vain. Joueurs invétérés ou grands organismes mondiaux corrompus, tous s'y sont cassé les dents. Wade se dit qu'il serait peut-être capable de relever le défi. Et il résout la première énigme. Mais l'aventure ne fait que commencer, car d'autres joueurs se joignent à la partie. Ils ne reculeront devant aucun meurtre ni aucune trahison pour obtenir la victoire. Wade n'a plus d'autre choix s'il veut survivre : il doit gagner.

Carbone modifié : Anges déchus

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Carbone modifié : Anges déchus by Richard Morgan Summary

Réenveloppé dans un corps conçu pour le combat tactique, Takeshi Kovacs est désormais un mercenaire engagé dans une guerre sanglante qui ravage la planète Sanction IV.Kovacs profite du conflit pour rejoindre un petit groupe qui essaie de s’approprier une découverte archéologique inestimable. Et, de fait, il est propulsé dans un maelström d’intrigues et de trahisons en comparaison duquel le conflit qu’il vient de quitter fait pâle figure.En effet, toutes les corporations tueraient pour cette découverte. Car elle risque de signifier la fin de l’humanité ou le début d’une nouvelle ère. Or dans ce XXVIIe siècle d’une humanité ravagée par la violence, les hommes sont bien mal préparés à l’héritage qui s’offre soudain à eux : les étoiles !